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11 chapters for a book on Graphic Design

    1. Print vs Digital - The Differences

    2. Why Adobe isn’t the be all, end all

    3. Print just won’t die

    4. Trends and the trap you’ll fall into

    5. Vector vs Raster Graphics

    6. Build a relationship with your printer

    7. Typography isn’t as important as you think

    8. Writing is just as important as designing

    9. Troubleshooting - some common problems as a designer

    10. Design will save the world

    11. You’re not just a tool - work with rather than for your client

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